Week 1: Introduction to UI Design & FigJam Basics
- Day 1: Course Overview
- Introduction to UI/UX principles
- Setting up FigJam and Figma accounts
- Basic navigation and interface familiarization
- Day 2-3: FigJam Fundamentals
- Using the canvas and basic tools
- Collaboration features and team workflows
- Creating mind maps and mood boards
Week 2: Design Thinking & Initial Planning
- Day 1-2: User Research
- Creating user personas
- User journey mapping
- Problem statement definition
- Day 3-4: Information Architecture
- Sitemap creation
- User flow diagrams
- Content hierarchy planning
Week 3: Transitioning to Figma
- Day 1-2: Figma Basics
- Interface overview and tools
- Working with frames and layers
- Basic shapes and vector tools
- Day 3-4: Design Systems
- Color theory and palette creation
- Typography hierarchy
- Component creation basics
Week 4: UI Elements & Components
- Day 1-2: Basic UI Elements
- Buttons and form elements
- Navigation components
- Cards and containers
- Day 3-4: Advanced Components
- Auto-layout functionality
- Creating responsive components
- Component variants and properties
Week 5: Prototyping & Interaction
- Day 1-2: Basic Prototyping
- Frame connections
- Transition basics
- Interaction triggers
- Day 3-4: Advanced Interactions
- Smart animate features
- Micro-interactions
- Complex user flows
Week 6: Final Project & Design System
- Day 1-2: Design System Documentation
- Component library organization
- Style guide creation
- Documentation best practices
- Day 3-5: Final Project
- Implementing learned concepts
- Creating a complete prototype
- User testing and iteration
- Final presentation preparation
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Each session should include:
- Practical exercises
- Real-world examples
- Homework assignments
- Group discussions
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